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Apart of Me is a game intended to accompany kids along the painful process of losing a close person due to a terminal illnes. It is structured as a 3D island that the player explores controlling an avatar. On this journey he is presented with various quests that request him to interact with the person he is about to loss or the memories that are left of him. There are also somo special locations were he can find advice about dealing with his emotions or techniques of meditation to ease his distress.

It is coded in C# using Unity3D and Pixel Crushers' Dialogue System package to manage the different quests and conversations.